Thread:Lucky107/@comment-4059927-20171207013022/@comment-26358727-20171208133546

Oh, really? I don't play too many RPGs, as a habit, as I really do value a good set-in-stone storyline within a video game, but I really like what the Fallout series has to offer. I've been having such a good time with the first game, as well, in spite of not enjoying turn-based combat under most circumstances.

I did enjoy The Elder Scrolls V: Skyrim, though, which I picked up on a whim on account of the good reviews. I found the level of freedom they give you to do whatever you choose to be pretty fun. One of the things I would like to see changed in the future of Fallout is the return of killable NPCs, even at the expense of the main quest. Consequences for actions, instead of removing the possibility of taking those actions, is something that I would love to see more of!