User blog comment:MichaelDiaz101/Desperation/@comment-31129923-20180528071447/@comment-4059927-20180528220229

Thank you! I was really looking to nail that feeling of claustrophobia. That dreariness is such an inspiring location in the game and I’m surprised to see that it’s underutilized.

Yeah, Michael and Erick completely dislike each other. The reason being is that they both see themselves as leaders and what I’m looking to get across in this series is that both guys can work together without killing each other. Those scenes where Michael is thinking about his sanity were both hard to write because I didn’t want to completely tell the leader he was sane, or insane. I wanted to leave that up to interpretation. I might explore how he got in there later but right now the story is centered on how he’s going to get out.