User blog comment:TheToughGuy/My Review (Classic) - Grand Theft Auto series/@comment-1824274-20130428191632

One thing I wasn't too fond of about GTA IV was the choices, specifically if you wanted to spare a character's life or kill them. These choices literally had NO IMPACT ON THE STORY WHATSOEVER. Except for the final choice, where you can choose the "Deal" or "Revenge" missions. This has always bothered me with games because the creators boast about how you can choose what happens in the story, and the decisions you make will impact the story. These impacts are very minor, and the only big changes you can cause is the ending. The only game that seemed to get it right was Walking Dead by Telltale.